Search Article Database:

David Peters..'s Articles in Photography

  • Photoshop: Start learning the easy way
    So what are the mechanics of this "through the lens" shot to achieve the ghosting effect? 1. Stabilize the camera - using a tripod is best, a stable surface is a second option or, a steady hand as a last resort; 2. Set number of multiple exposures you require for the frame to (N) - usually 1 to 9; 3. For the roll of film in your SLR, determine the film speed (S); 4. Reset the camera film speed (Yes, you can override the setting) to (N S) or, if not an exact match, set it to the absolute closest speed ((N S) adjustment); 5. Take your picture, depressing the shutter button for a total count equalling the number of camera exposures you set in step "2".
  • When you want to learn photoshop who do you turn to?
    With the spot healing tool, you simply click on or drag across the flaw you want to remove and it disappears. The retouched area is blended into the surroundings seamlessly - most of the time anyway. It takes a little practice getting a feel for how brush size and healing work together, but most of the time it does an impressive job.
  • Overcome difficult obstacles in Digital Photography
    But most photographs aren't just well-defined black and white boundaries - in fact, none of them are. So when faced with angles, gradients, or irregular shapes, the computer has to use its stored rules to guess what color the new pixels should be. In theory, the better routines allow the computer to do a pretty good job at smoothing out the image when the resolution is increased and all those new pixels are put in place. In practice, unlike in the movies or on TV, you can't get information out of a picture that isn't there. That tiny black dot on the horizon isn't going to turn into an umbrella when you double the resolution, it will just be a bigger black dot. So if you need a "bigger picture" than you have, why not use interpolation? The trick is that the interpolation done in your camera is not the same as the interpolation done in your computer's editing software.

A division of Kaizen Publishing Inc. All rights reserved. Copyright 2005-present

Powered by Article Dashboard